Another point that is not made very often is that if virtual worlds are places with populations and governments and a currency with a real-world exchange rate, at what point should they be considered to be countries in their own right? EverQuest’s population is bigger than that of Iceland, Qatar, Luxembourg, Equatorial Guinea…. If Malta can send a representative to the United Nations and accept ambassadors from other countries, why can’t Norrath?
ZA Designing Virtual Worlds Richard A. Bartle 2003
No, właśnie – dlaczego nie? A to było przecież pisane jeszcze przed nadejściem WoWa!