Piękno pionierskich czasów w świecie gier wideo

I (Dennis Caswell) was hired straight out of school because I had my own Apple II computer, which meant they didn’t need to buy me one, and because I could reach the top of the fourth building in Crazy Climber. (…) I got the idea for Impossible Mission from watching the movie WarGames, though it may not seem that they’re very closely related. (…) During most of its development, I don’t recall that Impossible Mission had a title. Eventually, we had to call it something and someone noticed the similarity to the TV show and suggested that Mission: Impossible would be appropriate but, of course, we couldn’t actually use that, so we cheated and gave it a title that was legal while still creating the desired

The Story of US Gold Chris Wilkins & Roger M. Kean (2015)